Feelings & confidence
Speak up, Blu!
Suggested age: Ages 6 to 10
Like Blu in the story, it’s your character’s turn to speak and they’re nervous. Choose who and where: the class, the park, home or the aquarium. Lend them your voice! Answer by talking out loud and fill the circle so everyone claps.
Choose the difficulty
For parents and caregivers
How Speak up, Blu! builds your child’s self-confidence
In "Blu, muy Blu", Blu compares himself to Ina and his nerves won’t let him introduce himself. This game gives your child a safe place to practice exactly that: speaking out loud in front of others. Here’s what it builds and how to support your child.
How it’s played
Your child chooses a Mora character and a place, each with a mission: introducing themselves in class, making a friend at the park, telling the family about their day or being the aquarium guide. An open-ended question appears ("Tell us about your favorite game", "If you had a superpower, what would it be?") and your child answers it out loud, explaining in their own words. While they talk, a big circle with someone talking fills up, everyone claps and their character goes from nervous to happy. The game doesn’t judge what they say: only that they dare to speak. If you’d rather not use the microphone, they can play by holding down a button while they talk.
What they’re learning
Self-confidence isn’t taught with words: it’s built through small experiences in which a child dares to try and it goes well. Practicing speaking out loud at home, with no pressure and lots of applause, makes introducing themselves at school or talking to someone new feel less hard. The breathing at the start teaches a concrete tool to calm the nerves.
How to support them
- Really listen and ask a question about what they said.
- Celebrate that they dared, not how well they said it.
- Avoid correcting them or comparing them with siblings or friends: that’s exactly what happened to Blu with Ina.
- If they go quiet, give them time. You can answer first to show them how.
To keep going at home
- When you finish, ask them to introduce themselves to the family, with no screen.
- Before something that makes them nervous, take a slow breath together, like in the game.
- Read "Blu, muy Blu" together and talk: what makes you unique?
The microphone and privacy
The game only measures how loud the voice is, several times per second, to move the meter. It doesn’t record, store or send any sound: everything happens on your device and is thrown away instantly. The microphone turns off when you leave the game.
A tip from Mora: play together for a short while, 5 to 10 minutes, and talk when you finish. Screens work best as a starting point for family conversations rather than as a solo activity: real learning happens in the conversation, which is the heart of the Mora method.